In 2006, 's listings for the Top 20 selling love games included seven otome games. Angelique is credited with 'set up the specifics and conventions of women’s games: a focus on romance, easy controls and utilizing other multimedia.' In 2002, released its very successful, which brought many new fans to the still-new genre.
The game was originally targeted to pre-teen and younger teenage girls, but became unexpectedly popular with older teenagers and women in their 20s.